borderlands-zombie-island-of-dr-ned-review-1

Borderlands: Zombie Island of DR. Ned: Review

“Oh, mother, I’m at home,” for some reason, just such a beaten expression came to my mind when I was again in Pandora. After the second passage and finish, at the fiftieth level, there was no longer any sense to return to the game. Two characters are almost completely developed, I knew the rest too well – comrades fought them. There was nothing to do. Until the rumor went that in the deserted world of the eternal sun night came and zombies reached out into the light of the moon. This means that it is necessary to twist the shutter of the purple rifle, put on shields, clean the revolver and again plunge into the atmosphere of Manticnism, watercolor and humor.

Yes, you understood everything correctly, today we will talk about the first addition to Borderlands The Zombie Island of Dr. Ned. Initially, DLC was planned to be released only on the console, they were silent about PC, and we even managed to believe that the computer Pandora will be the smallest of all. But in Gearbox Software The same have mercy and allowed us to look at the extravaganza of the nightmare and the horror that are going on on new locations.

Note: if you have already managed to remove the original Borderlands or erased saving (which means that you have lost your characters), you do not have to go through it at all. You can use strangers of Save files and the editor “Save”. The program allows you to set the hero level, the amount of money with him, the location where he appears. You have to make a few simple manipulations, then return the file to the place, start the game and approach the first teleport, which will move you to the first location of the addition.

Oh, nightmare new world!

The addition that the developers in it greatly moved away from the original style seduced. There used to be sand, bandits, almost cowboy hats and blades in the corner of the mouth;In general, a real wild West in the watercolor-comic drawing with blowing fallout.

And what does “Doctor Ned” meet us? Night, gleams of the moon on water, zombies, pumpkin, green brains. A sort of world of eternal Halloween. Some immediately began to compare the game with Left 4 Dead, but they were mistaken. There we are in a familiar environment, simply inhabited by non -adulterous. And the addition to Borderlands transfers us to a fabulous, fantastic place. But also partly familiar, because the stylistic of the holiday of all saints with a bag of references to films about zombies is used to do.

By the way, thanks to the compactness of the new world and its features, the role of the plot in the game has increased. Before us somehow did not really occupy what was happening and who these people. All around the same enemies, similar locations, the same type of tasks. And the island is insanely different in all indicators from the original. So you have to find out – why?

The tie is quite simple. We fall into a new territory, look at a charming cartoon and meet there the next Milyag-robot. He complains of life, on the outrages of zombies and turrets that do not shoot at the rebels requiring brain. Therefore, at first we need to fix everything, and then move on.

Soon we will find old trading https://playersclubvipcasino.co.uk/ machines, but instead of drugs from Dr. Zed, we get pills from a doctor. And it is interesting that z on n was replaced by a artisanal way – they just glued a piece of paper on top of the letter. The shop itself sometimes shouts: “Why are you saying“ Zed ”? This is a medicine for nonsense!”Then, a mustachioed muzzle and the chief physician of the island appear in the corner of the screen. Something he resembles our old friend.

And then we will already know our own to the main NPC additions, we will think a lot about how he ended up here, we will terribly want to ask him about Zeda. The author of these lines argued for a long time with the rest of the fighters who, after all, this doctor, who says that “dreams of making people well” and therefore-inimitably. I think you will also find topics for disputes. Well done developers, made a charming riddle with the reflections of madness.

Warfat friends

However, the nedes zedes are not the only reference to the original. We will meet here and another old comrade. Remember, at the very beginning of the game, we met with a merry -melted baha without a leg? In general, first we will find his leg, and then his own. Only a little another. He no longer asks to kill bandits, he is not interested in money either. He has suspiciously monotonous requests. Something like “brains. Give me brains. “.

Psycho and shorties are here too. True, now they are a little greenish and dirty, but you can find out. Even the whole city (Dead Haven) was transferred from the original (Old Haven). Just together ordinary residents inhabited him with zombies.

By the way, the first discontent begins here. Why are the same monsters attack us that they managed to stand across the pharynx in the original? Yes, just to meet a dead psycho once or two-it’s funny. But killing them for two and a half hours out of five is too much. I want to say again that the developers saved on opponents.

Non -pound notes about the island of Ned

Yes, in addition to the atmosphere, there are not many new things here. But still there is something interesting. For starters – the enemies themselves. Zombies differ from opponents from the original. They are slower, immune to poisons, know how to spit. Average restless growth from a person, but sometimes huge monsters come across. Frankenstein’s gholes throwing fiery barrels, and which have to be killed for five to ten minutes. It is very difficult to cope with them alone, and the crowd is not easy, but extremely fun. The battles generally turned out to be very dynamic, however, due to the fact that the developers usually throw whole hordes of enemies at us.

Even bosses here prefer to fight in the company. The leaders, by the way, are all completely unique and well woven into the world. For example, a giant with a pumpkin head lives on an island. Moreover, in several places there are even signs, they say, go there-and then you will get to his home. Well, in the best traditions of Borderlands, you will have to fight with him about 15-20 minutes.

As for the tasks, they, alas, have not changed at all. Already at the very beginning, we are sent to collect tape recorders with records. Exactly as it was in the original. As a result, in addition, only Laneje -shaped quests of the type “Bring me 10 zombies, then 25, then 50” appeared in the addition. And so up to 250. Give experience, hold the user in the game extra hour.

“No” global processing!

And, alas, the mechanic has practically not changed. Somehow you can’t fight a zombie especially. Yes, they are clumsy, they know how to spit (and they almost instantly burn shields), sometimes throw all sorts of rubbish, but in general – these are exactly the same freaks from Borderlands. Therefore, I wanted something new in the fights. And they give us the same thing, but under another gravy.

By the way, there is no weapon of some special here either. Something fresh probably appeared (although the devil knows, in the game, after all, millions of guns, come to know-the developers have introduced something or left old samples), but it is not saturated with the spirit of additions. And with what we ran around the wasteland, with the more we will rush through the swamps.

Although I still don’t want to scold the addition. Yes, somewhere the “Girbokovites” were chewed, they did not get something, but the main task was completed. The main thing that we needed was an occasion in order to return to Pandora again. Global patch – boring. Just some kind of arena-finely. Even the search for more powerful weapons do not inspire. And here is a new plot, a different visual approach, funny quests and other enemies. Two evenings of nostalgia with an admixture of new sensations – this is good.

But the developers guessed the DLC output especially well. Get on the counters immediately after passing the original – the success would be less. And now we missed Borderlands and are happy to return to it. Therefore, play, study and wait for the review of the next addition that has already appeared on Steam. See you at Mad MOXXI’s UnderDome Riot!

Pros: very successful external performance;atmosphere;humor;Ability to return to Borderlands.
Cons: few enemies;There is no interesting new weapon;Few fundamental innovations.